This is my 2dShooter game called: GALAXY QUEST

The modifications I made from the tutorial submission are:

1) Created a new level one with a linear path introducing the concept of a boss enemy.

2) Created a level with 2 choices of where to go once you reach a fork in the levels path. You still need to defeat all enemies, but you can pick where to go. Still uses boss enemies, some now with minions.

3) I created a final level in a smaller room with a giant boss with two supporting miniboss enemies. The final boss has a significant amount of health. This makes it take time to defeat him.

Created By: Maximus McCulloch

Download

Download
mccul200-MacOS.zip 42 MB
Download
mccul200-Windows.zip 33 MB

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